
Our team was tasked with creating an interactive experience for ImagineRIT, a creativity and innovation festival showcasing senior Capstone projects. The theme for this year’s New Media students was “Strange Transformations.” We wanted to create an experience that encouraged curiosity and exploration, through combining physical controls with digital outputs.
Motion Graphics
Installation Design
Interactive Experience
Student Work
tools
Projection
unity
arduino
illustrator
after effects
3d printing
figma
TIMELINE
16 weeks
Explore. Transform. Play.
Design
WHAT
DevELOPMENT
mijyo sasaki
bea chin
kyra higgins
kayla krurnowski
nolan merritt
abraham mathews
terence kidman
olivia lewis
jordan reeves
raine taber
Cocoon is an interactive experience that transforms your space into a custom, animated environment.
Users will be able to explore and manipulate their environment using a control panel with various input devices.
Reconnect with tactile interactions, and discover something new.


Triptych Environment - Bedroom
Onboarding Video
Triptych Environment - The Three Worlds of Cocoon

MAIN roles
Some of My work






Animation Samples
Asset Illustrations by Bea Chin, Kyra Higgins,




Prep
Animate
Receive or create visual asset in Adobe Illustrator, following illustration style guidelines
Separate asset into appropriate layers and resize for export
Import Illustrator Layers
Animate asset and make adjustments to ensure proper background blending
Composite animation
Handoff
Format animation as sprite sheet
Handoff to Devs to build in Unity, with instructions on asset movement within the environment (position, vertical and horizontal movement)


Animator and UI Designer
Contributions